Apex Predator

For this one I wanted to recreate the look and feel of the hand-drawn pencil & chalk sketches i used to make as a kid ( monsters, dragons, werewolves, etc), as well as apply more stylized & simplified look for the 3d models.
I decided instead of using a cell-shaded material to just draw inside Painter , old school style ( the new brushes in version 6.1.2 are pretty cool )

the initial sketch and the high-poly inside Zbrush

the initial sketch and the high-poly inside Zbrush

the albedo texture

the albedo texture

playing around with some pbr materials

playing around with some pbr materials

i didn't bother making an optimal retopology  of the low-polys since i just needed a nice foundation for painting on it

i didn't bother making an optimal retopology of the low-polys since i just needed a nice foundation for painting on it

couldn't resist testing some PBR filters :)

couldn't resist testing some PBR filters :)